Wednesday, 3 May 2017

Animation Principles 2 008

Bee Animation

Use of perspective and relative spacing. First steps were developing a bee character in preparation for the animation.

Then creating a layout and doing a test of the movement.


Further tests for the bee itself doing side and front views and a small test of how I may rotate the bee in space with a primitive shape.

Started doing the bee and movement.

Did a test without the wings because changing the timing would affect the wing cycle. Added holds and drew up the new timing on to the frames that have been changed. Sadly I've yet to get around to finishing this animation with the wings.

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